The truth is that education is rapidly moving towards greater interactivity and going mobile. As a possibility to study anyplace anytime, eLearning is becoming enormously popular nowadays. Educational games for toddlers, pre-schoolers and the older children are greatly admired by the mobile device owners. However, the second statement is that the educational app market is booming and further growth is expected. Almost everyone with relevant experience is trying their luck at developing an app for children. And booming means competitive, yes. So you should do your best if you want to stay on top of the market.
Much has been said and written about the importance of estimating. How many hours will a particular project take? In other words, how much money and workforce do you need? Be sure, all these factors exert a great deal of influence on your relationship with clients, project management and, of course, venture success.
Augmented Reality (AR) technology is a growing trend, and we’ll undoubtedly be seeing it used in a great many future mobile apps. So far, its hard to achieve its full potential due to limitations in the hardware and software available today, but in theory all you need to produce a simple AR app is a decent CPU, a camera, a GPS device and some clever programming. We decided to put this theory to the test and build a simple AR app.
In classic view-based iPhone application it is enough to implement view controller's
method for managing device orientation. Unfortunately it doesn't work with tab-based application. I can't guarantee that my solution is the best, but I found a simple way around.
A DropDown List control is a novelty for iOS. Cocoa framework does not support the standard DropDown List control. The aim of this article is to explain how we implemented the DropDownList control in iPad applications.